4.venturesA Gord Holdings company

Condition 01 of IV · Persistent worlds

Somewhere to be

Persistent worlds with property whose scarcity is enforceable rather than promised.

Supplied inside the group by

Group virtual property positions

Operating

§ 01

Without it

A world with no economy inside it is a film set: convincing from the front, structurally hollow, and expensive to keep standing once the crew leaves. That is what most metaverse land turned out to be.

The correction. Virtual land repriced sharply in 2022, and most of it has not recovered.

§ 02

What that actually means

The 2022 correction is usually explained as a speculative bubble, and it was one. But the reason the assets did not recover is more specific than sentiment: there was nothing to do in them. Land derives value from what happens on it, and nothing was happening.

A world only becomes an asset class when it contains an economy — labour, services, goods and a unit that settles. That is the point at which the other three conditions stop being adjacent technologies and become the thing that makes this one pay.

§ 03

What supplying it requires

01

Property rights that survive the operator — enforceable rather than granted by terms of service

02

Scarcity that is verifiable by a party who does not trust the operator

03

Persistence: state that continues between sessions and between owners

04

An economy inside the world that people would participate in even without speculation

§ 04

Where this condition makes companies

The intersections this condition participates in.

IntersectionWhat it produces
Agents × worldsPersistent-world labour — venues that stay open, operators that trade overnight, characters with real economies behind them
Worlds × valueReal-world-asset backing for virtual property and in-world goods
Worlds × identityDigital citizenship — standing that persists across venues and surfaces

The convergence

§ 05

The other three

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